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How to play rise of nations
How to play rise of nations












Since the merchants are armed, an enemy merchant will be killed if it tries to set up shop next to a Dutch merchant. The two merchants can be used to scout the map, and quickly choose the best rares to plunk down next to. The early market gives the Dutch a head start to gathering wealth. Start with a market and two free merchants

how to play rise of nations

You can build your second city and not have to worry about economy caps for a short while. This allows the Dutch to immediately begin construction of a dock, which is important on water maps. This may attract unwanted attention to your merchants and caravans, but it is nice that the supply can add a little extra weight to your army. This makes it a little bit harder to attack the normally vulnerable units, though it can be a bit of a pain, as the units will attack enemy units that wander nearby.

how to play rise of nations

The Dutch merchants, caravans and supply wagons have a small attack value, and are slightly tougher than regular merchants, caravans and supply wagons. Armed Merchants, Caravans and Supply Wagons

how to play rise of nations

Please feel free to poke holes in my ideas. I haven't seen any strategy articles yet on how to play the Dutch, so I've gone ahead and written one myself. Updated: December 2nd, 2004 Updated: January 3rd, 2005














How to play rise of nations